Cipher 2.0 Roadmap
Here is the list of the new features for Cipher2.0 ( so far )
Rendering
- GLSL shader driven graphics. ( In Progress - 60% )
- Real time Cubemap shadows.
- Real time shadowmaps.
- Deferred Rendering Path.
- Terrain System.
- Indoor Portal System.
- Real Mesh decals.
- Day and Night Cycle. ( Done )
- HDR
- DDS fileformat, DXT1, DXT3, DXT5 Support. ( Done )
- GUI. ( Done )
Animation
- New function to add full control over the animations.
- Change Animation system to a shader based system.
Game Function
- Charater system for adding monster and NPC and players to a game.
- Item system for FPS and RPG games.
- Spell System for RPG games.
- Add AngleCode script to cipher.
Tools
- World Editor.
- Standalone Material Editor (In Progress - 70% ).
- Standalone GUI Editor (In Progress - 50% ).
Documentation
New Sample projects
- Camera Modes. ( Done )
- Multiplayer.
- GUI. ( Done )
- Test of the game functions.
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